Parkour

    Movements

      Basic movements

    Accessories

    Surfaces and Structures to Consider

      Grass

      Chain-Link Fence

      Buildings

    Emergency Use

    Training

      Training Grounds

    Parkour And Other Martial Arts

Parkour is the art of moving from one area to another as quickly as possible, using only the human body and one's surroundings. A training traceur (or traceuse, if female) can practise in urban and rural areas - even in their own home, or garden. This sport requires equal amounts of speed, strength and balance, but makes any freedom fighter ten times more annoying to the pigs. Much of this article is edited wikipedia content.

It is considered by many practitioners as more of an art and discipline. According to parkour sport founder David Belle, "the physical aspect of parkour is getting over all the obstacles in your path as you would in an emergency. You want to move in such a way, with any movement, as to help you gain the most ground on someone or something, whether escaping from it or chasing toward it."


Movements

There are fewer predefined movements in parkour than gymnastics, as it does not have a list of appropriate "moves". Each obstacle a traceur faces presents a unique challenge on how they can overcome it effectively, which depends on their body type, speed and angle of approach, the physical make-up of the obstacle, etc. Parkour is about training the bodymind to react to those obstacles appropriately with a technique that works. Often that technique cannot and need not be classified and given a name. In many cases effective parkour techniques depend on fast redistribution of body weight and the use of momentum to perform seemingly impossible or difficult body maneuvers at speed. Absorption and redistribution of energy is also an important factor, such as body rolls when landing which reduce impact forces on the legs and spine, allowing a traceur to jump from greater heights than those often considered sensible in other forms of acrobatics and gymnastics.

According to David Belle, you want to move in such a way that will help you gain the most ground as if escaping or chasing something. Also, wherever you go, you must be able to get back, if you go from A to B, you need to be able to get back from B to A, but not necessarily with the same movements or passements. This brings up the newbies rule of thumb. Don't jump off anything you can't climb up. If it's an 8 foot wall and you can't get up it, you're probably not in shape to jump off it. If it's 15 feet and you're comfortable going up, then fuck you can probably make it down.

Despite this, there are many basic techniques that are emphasized to beginners for their versatility and effectiveness. Most important are good jumping and landing techniques. The roll, used to limit impact after a drop and to carry one's momentum onward, is often stressed as the most important technique to learn. Many traceurs develop joint problems from too many large drops and rolling incorrectly. Due to large drops parkour has sometimes received concerns for its health issues. There is yet no careful study about the health issues of large drops, and traceurs stress gradual progression to avoid any problems. American traceur Mark Toorock and Lanier Johnson, executive director of the American Sports Medicine Institute say that injuries are rare because parkour is based on the control of movements not on what cannot be controlled.

The majority of injuries are sprained ankles and bruised arms/legs (bone bruises). Be careful to give yourself extra time to recover, particularly from sprains, as the part of your body will be temporarily weakened. Sometimes after a significant impact you will feel a weakness in the muscle surrounding the area: generally giving it a minute or two to rest will get you back in shape to move to a safer location. Even a few seconds pause will help you catch your breath and regain concentration after a fall, if you really have to move.


Basic movements

There are many movements in parkour but be aware that it is the combination and effective use that makes it superior - if you're on the run from the cops you shouldnt be doing fancy moves - common sense is a must when traversing landscape in this way. The basic movements defined in parkour are:



Accessories

There is no equipment required, although practitioners normally train wearing light casual clothing:

The actual gear in itself, only consisting of:

However, since parkour is closely related to methode naturelle, sometimes practitioners train barefooted to be able to move efficiently without depending on their gear. David Belle has said: "bare feet are the best shoes!" In addition, it is worth noting that many traceurs feel as though gloves are pointless due to the fact that they rely upon their callouses, I suggest you rely on callouses due to the fact that you may not have gloves with you when you must use pk.

Training Gear:

Truly the point of parkour is to be able to use it at a moments notice to flee your pursuers so I advise training in what you usually wear; and conversely, wear that in which you would train. For example, if you are a student train in your uniform/what you wear to school, the same applies to all professions.

It's doubtful that one would be able to carry much more than a pocket knife while running. Any equipment that is being carried must be strapped tightly in place. The belt (except the back) and possibly chest provide opportunities to store items up against a traceur's body, but any items MUST be firmly pressed against the body to prevent bouncing around and leaving bruises.

A scarf is commonly seen in winter, good at keeping you variably warm when needed but can be used during evasion to wrap wire or pad sharp edges it might even be strong enough to throw over a rail and pull your self up in an emergency.

A note on shoes:

If you're doing parkour anywhere near seriously, and you're not going barefoot (think: broken glass, barbed wire, etc.), You'll need to look for a few factors in your shoes. You want:


Surfaces and Structures to Consider


Grass

Grass provides softer landings than concrete, but can also be hiding broken glass, or just be damn slippery. Even a six foot drop paired with unexpectedly slippery grass can mean an ankle sprain.


Chain-Link Fence


Buildings


Emergency Use

You should be constantly identifying all possible routes of access and escape as you move around town in daily activity. As you train thoroughly, this will become instinctive. You will begin to notice: "Hey, I could hop that fence, I can cross that roof, I can cut through those woods...". When it becomes time to move quickly know how and where to ditch your pack or gear if you are carrying any. A toss onto a roof or into dumpster as you begin your evasion gives you some chance of retrival at a later time, your stuff is not as important as escape in most cases. Carrying your gear while employing emergency parkour is difficult and slows you down when you need to get away. Since Parkour is a come as you are skill similar to hand to hand martial arts you are only as good as your training, so get out and do it every day. As said before it is important for you to evade whatever is chasing you however you may not wish to merely run away. You may wish to lure, assist, or even act as a decoy. Thus several factors come into play in this "controlled" chase.

The point of taking these variables into account is that they allow you to understand your current situation and effectively control it, tailoring the outcome to your individual or group's needs.

If pursued by police vehicles, or if evacuating an area expecting such forces to be deployed, try to move perpendicular to roads, cutting through alleys/yards/woods/whatever stands in your path. If you do so, you are impossible to follow with vehicles, and often concealed from their sight. Hint: crossing an interstate can buy you several miles ahead of a car if timed carefully as to avoid traffic.

KEEP A CLEAR HEAD AT ALL TIMES!!! No matter what do not let your mind stray at any point during the chase or even when training, serious injury or death may occur.


Training

Practitioners generally train in groups or, when said group is unavailable, by themselves. Training with somebody of similar build offers the opportunity for some (non-economic) competition and lets you really push yourself. Usually beginning traceurs should try to find a group near them or read tutorials due to the fact that it is good to have someone around or even a video to critique you. The bulk of a traceur's training should be focused around bodyweight exercises such as the squat, lunge, pushup, pullup, and hanging leg raise. It is also advisable to do some cardiovascular exercise such as running so as to have your skill to be readily usable in an outside environment. Our experience is that much muscle pain and even some joint pain is the result of skipping your stretching at the start of every workout, especially important is stretching the massive muscles of the legs. Failure is not an option.

Warming up is also important to help your muscles achieve their full potential. If you just go outside and start doing wallruns, you'll notice your maximum height increase sharply (up to a meter) over the first 3-6 runs, and decline very very gradually as you tire.

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Go find something to vault, to wallrun, to climb. Get out there and prepare for the movements by doing them. There is no better way to target the specific muscle groups to the right extent for your individual body.

Some say that eventually parkour will break down your body if done with too much impact or hyper-intensive for too many hours a week; if your body is breaking down or for women your period stops, you're over doing and failing to get proper nutrition. Injuries are the result of mistakes or abuse of your muscles and joints and failure to let them build and heal. This is where planned conditioning and competent coaching comes into play and helps to keep you in the game.

Also note that some sports may help you in parkour. For example after a few months experience rock climbing you will become far more efficient and redistributing your weight and it will come more naturally. Parkour sometimes integrates some climbing movements anyway. Cycling also won't hurt, as it trains some muscles on your legs (although admittedly not all the right muscle groups) and your respiratory system for endurance. Some kiddie sport like airsoft or paintball, although a money whore, will train your awareness of your environment.


Training Grounds

Ideally, you want your whole world to be your training ground, but this isn't always possible. Consider that people call the cops for stupid reasons, that being identified as the traceur isn't always strategically advantageous, and that having people know what paths you're likely to take is an unwanted vulnerability.

Places that work:

Avoid:


Parkour And Other Martial Arts

Parkour is extremely useful, hell I'd rather run than fight, but if put into a situation where I must take out my opponent, I shall do it without hesitation and without unnecessary harm to my opponent. Parkour and other martial arts compliment one another however this does not mean that they are the same. I recommend Bujinkan for everyone however not everyone wishes to do it, so I leave you with this, if put into a situation where you must run from people that wish to hurt you and you become trapped what shall you do?

1: Put that efficient mindset which is a byproduct of doing parkour to use! Find out the most effective way of taking out your opponent, or, if you cannot take out your opponent, run around.

2: Parkour teaches you how to handle your momentum. If you HAVE TO fight, there are times when it can be used to your advantage. For example: if you learn to reverse out of a wallrun, you can perform a very forceful flying kick when it's least expected.



Last updated: 14 March 2011